ARDev (defined in ARObject) | ARObject | [friend] |
ARObject() | ARObject | |
CameraConstant(const ARCamera &CamIn=ARCamera()) (defined in CameraConstant) | CameraConstant | [inline] |
CameraObject() | CameraObject | [inline] |
DummyMain(void *ThisPtr) | ARObject | [protected, static] |
GetCamera() | CameraObject | [inline, virtual] |
GetCameraRef() | CameraConstant | [inline, virtual] |
Initialise(bool Active=true) | ARObject | [inline, virtual] |
initialised | ARObject | [protected] |
Initialised() | ARObject | [inline, virtual] |
IsActive | ARObject | [protected] |
Lock() | ARObject | [virtual] |
lock | ARObject | [protected] |
Main() | ARObject | [inline, virtual] |
Pause() | ARObject | [virtual] |
Resume() | ARObject | [virtual] |
StartThread() | ARObject | |
StopThread() | ARObject | |
Terminate() | ARObject | [inline, virtual] |
thread | ARObject | [protected] |
Unlock() | ARObject | [virtual] |
~ARObject() | ARObject | [virtual] |