Add(const RenderPair &render) | OutputObject | |
AddPost(FrameProcessObject *out) | OutputObject | |
AddPre(FrameProcessObject *out) | OutputObject | |
Alive | OutputObject | |
ARDev (defined in ARObject) | ARObject | [friend] |
ARObject() | ARObject | |
Backdrop | OutputObject | |
Camera | OutputObject | [protected] |
CameraPosition | OutputObject | [protected] |
Capture | OutputObject | [protected] |
CaptureTime (defined in OutputObject) | OutputObject | [protected] |
DrawText(GLint x, GLint y, char *s, GLfloat r, GLfloat g, GLfloat b) | OutputObject | [protected] |
DummyMain(void *ThisPtr) | ARObject | [protected, static] |
FrameRate (defined in OutputObject) | OutputObject | [protected] |
GetFrame() | OutputObject | [virtual] |
height | OutputObject | |
Initialise(bool) | OutputX11 | [virtual] |
Initialised() | ARObject | [inline, virtual] |
initialised | ARObject | [protected] |
IsActive | ARObject | [protected] |
Lock() | ARObject | [virtual] |
lock | ARObject | [protected] |
Main() | OutputObject | [protected, virtual] |
Name | OutputObject | |
OtherTime (defined in OutputObject) | OutputObject | [protected] |
OutputObject() | OutputObject | |
OutputX11(CaptureObject *cap, CameraObject *cam, PositionObject *cam_pos, int x=300, int y=300, const char *DisplayName=NULL, bool FullScreen=false) | OutputX11 | |
Pause() | ARObject | [virtual] |
Paused | OutputObject | |
PostProcessObjects | OutputObject | [protected] |
PostprocessTime (defined in OutputObject) | OutputObject | [protected] |
PreProcessObjects | OutputObject | [protected] |
PreprocessTime (defined in OutputObject) | OutputObject | [protected] |
Remove(const RenderPair &render) | OutputObject | |
RemovePost(FrameProcessObject *out) | OutputObject | |
RemovePre(FrameProcessObject *out) | OutputObject | |
RenderFrame(RenderList &List, const ARImage &Frame, const ARCamera &cam, const ARPosition &pos, unsigned int Tick, double *Distance=NULL) | OutputObject | [virtual] |
RenderObjects | OutputObject | [protected] |
RenderTime (defined in OutputObject) | OutputObject | [protected] |
Resume() | ARObject | [virtual] |
ShowFrame() | OutputX11 | [virtual] |
StartThread() | ARObject | |
StopThread() | ARObject | |
Terminate() | OutputX11 | [virtual] |
TexHeight | OutputObject | |
TextureTime (defined in OutputObject) | OutputObject | [protected] |
TexWidth | OutputObject | |
thread | ARObject | [protected] |
Timer (defined in OutputObject) | OutputObject | [protected] |
TimerFPS | OutputObject | [protected] |
Unlock() | ARObject | [virtual] |
width | OutputObject | |
~ARObject() | ARObject | [virtual] |
~OutputX11() (defined in OutputX11) | OutputX11 | [inline] |