| ARDev (defined in ARObject) | ARObject | [friend] |
| ARObject() | ARObject | |
| DummyMain(void *ThisPtr) | ARObject | [protected, static] |
| FullChainPresent() | PositionObject | |
| GetPosition() | PositionConstant | [inline, virtual] |
| GetTransformedPosition() | PositionObject | |
| Initialise(bool Active=true) | ARObject | [inline, virtual] |
| Initialised() | ARObject | [inline, virtual] |
| initialised | ARObject | [protected] |
| IsActive | ARObject | [protected] |
| lock | ARObject | [protected] |
| Lock() | ARObject | [virtual] |
| Main() | ARObject | [inline, virtual] |
| Next | PositionObject | |
| Pause() | ARObject | [virtual] |
| Pos (defined in PositionConstant) | PositionConstant | |
| PositionConstant(ARPosition in) | PositionConstant | [inline] |
| PositionObject() | PositionObject | [inline] |
| Present() | PositionObject | [inline, virtual] |
| present | PositionObject | [protected] |
| Resume() | ARObject | [virtual] |
| StartThread() | ARObject | |
| StopThread() | ARObject | |
| Terminate() | ARObject | [inline, virtual] |
| thread | ARObject | [protected] |
| Unlock() | ARObject | [virtual] |
| ~ARObject() | ARObject | [virtual] |
| ~PositionObject() | PositionObject | [inline, virtual] |
1.5.1